The game is pretty relaxing and the puzzles are fun . There's a game-breaking bug where you can press c and then x over and over again and you end up outside the bounds. Also, can you help me find those sound effects? They sound incredible but I can't find them online.
Thanks for playing the game and reporting that bug. I’ll fix it in the next release. I see what the problem is—I’m not clearing the player’s moves when reset is pressed.
Thanks so much for the feedback, much appreciated! I like the idea of goals, maybe have a couple different targets to reach. Will incorporate in future versions.
The game has a great feeling to it! I do think though that the squares where crates need to move on could use a different looking tile. Right now it looks like a pillar and not a floor. But otherwise it's a great game. Not sure if I was doing well because it didn't show me if my steps/pushes was above or on par with the level.
Thanks so much! Will revise the tile art, great feedback.
Once I’ve got save data for tracking steps & pushes, one of the fun challenges is to try to beat your record and do it in fewer steps/pushes. Could be fun to have an online leaderboard of sorts for that too.
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The game is pretty relaxing and the puzzles are fun . There's a game-breaking bug where you can press c and then x over and over again and you end up outside the bounds. Also, can you help me find those sound effects? They sound incredible but I can't find them online.
Thanks for playing the game and reporting that bug. I’ll fix it in the next release. I see what the problem is—I’m not clearing the player’s moves when reset is pressed.
Here’s the page where I downloaded the sound effects and music by Melos Han-Tani: https://analgesic.productions/sephonie_OST.html They’re available for use in non-commercial projects.
The rewind feature is a nice QOL update!
feels fun!
same thoughts as The Sailor;
anything else seems to already be on the todo list, so i'm excited to see where this goes :)
Thanks so much for the feedback, much appreciated! I like the idea of goals, maybe have a couple different targets to reach. Will incorporate in future versions.
The game has a great feeling to it! I do think though that the squares where crates need to move on could use a different looking tile. Right now it looks like a pillar and not a floor. But otherwise it's a great game. Not sure if I was doing well because it didn't show me if my steps/pushes was above or on par with the level.
Thanks so much! Will revise the tile art, great feedback.
Once I’ve got save data for tracking steps & pushes, one of the fun challenges is to try to beat your record and do it in fewer steps/pushes. Could be fun to have an online leaderboard of sorts for that too.