Godot Skeleton

Quick start template for Godot 4 games that handles the boring stuff.

Above is a web demo of what the web build is like. (Heads up, loads slow on macOS and doesn't work in Safari!)

📺 Watch the demo.


  • Main Menu, Settings, Gameplay, and Pause scenes
  • Uses the provided Godot nodes, nothing fancy
  • Controller and WASD + Arrows keyboard control schemes
  • Settings that persist and load from disk
  • Build and itch.io deploy script (requires Ruby and untested on Windows OS)
  • Project structure and organization

Download the source zip file or view the project on GitHub to get started.

Support Godot Skeleton by buying me a coffee.

PlatformsWindows, macOS, Linux, HTML5
Rated 5.0 out of 5 stars
(3 total ratings)
AuthorBrett Chalupa
Made withGodot
TagsGodot, Open Source, Project template
Code licenseUnlicense
Asset licenseCreative Commons Zero v1.0 Universal
Average sessionA few seconds
InputsKeyboard, Mouse, Xbox controller, Gamepad (any), Playstation controller
LinksSource code


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Click download now to get access to the following files:

godot_skeleton-source-1.1.0.zip 21 kB
godot-skeleton-macos.zip 50 MB
Version 0.1
godot-skeleton-windows.exe 63 MB
Version 0.1
godot-skeleton-linux-x86_64 65 MB
Version 0.1

Development log


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(1 edit)

This is awesome! I'm trying to stick this into my current project, but I am getting  a bunch of errors with the GLOBAL identifier. Instead of trying to stick this into my project I'm sticking my project into this template haha i guess that's waht it was intended for


You might need to make sure it’s configured properly in the Autoload singletons of the project settings! But glad it’s useful!


thanks for sharing, saves a lot of time

Glad to hear it, thanks for checking it out!


Very useful, thank you! :)

You’re welcome, thanks for checking it out!