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Usagi Engine

Usagi Engine

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Devlog

  • Usagi v0.6.1 Changelog
    May 06, 2026 by Brett Chalupa
    3
    #release, #usagi-engine
    Fixes: No longer crash on Windows when require d Lua files have a syntax error. See #105 . No longer crash on Windows when invalid args are passed. See #103 . Get it with usagi update or download the... Continue reading
  • Usagi v0.6.0 Changelog
    May 06, 2026 by Brett Chalupa
    3
    #release, #usagi-engine
    I intended to wait a bit longer before the v0.6.0, but I think the new effects , custom resolution, and custom sprite size are exciting enough to deserve their own release. This release also lays the... Continue reading
  • Usagi v0.5.0 Changelog
    May 04, 2026 by Brett Chalupa
    2
    #usagi-engine, #release
    Usagi v0.5.0 includes a bunch of handy new input APIs and a fully-featured Pause menu with volume control and input mapping! See the full details below. Breaking: settings.json replaces the single vol... Continue reading
  • Usagi v0.4.0 Changelog
    May 03, 2026 by Brett Chalupa
    3
    #usagi, #usagi-engine, #release
    Usagi v0.4.0 is mostly a bug fixes release. I’ve been using the engine to make some small games and noticed some issues. Most importantly, Lua syntax errors in a require d file no longer break live... Continue reading
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