v0.3 Release


I just pushed out the v0.3 build of Destroy All Goblins! It includes two major new things: an invincibility star power-up that has a 50% chance of spawning every 10 goblins you kill and two new weapons: the shotgun and the zooka.

Here’s the full list of changes:

  • initial invincibility power-up; uses star sprite; now collect gems instead
  • super goblin with more health and speed
  • enemies maintain x velocity when falling
  • new weapon: shotgun
  • new weapon zooka
  • sprites for kind of bullet each
  • toggle framerate toggle with 1 num key
  • refined hitboxes
  • enemy run animation fixes
  • optimize input checking

The next release will be in two weeks, as I’m taking a week off of the game to work on a small jam project. Aiming to add a Goblin King enemy and really improve the performance of the game in the next release.

Until next time, thanks for checking out Destroy All Goblins and following along!

Files

destroy-all-goblins-macos.zip 7.1 MB
Version 0.3 Dec 31, 2022
destroy-all-goblins-linux-amd64.zip 5.7 MB
Version 0.3 Dec 31, 2022
destroy-all-goblins-windows-amd64.zip 5.7 MB
Version 0.3 Dec 31, 2022
destroy-all-goblins-linux-raspberrypi.zip 5.6 MB
Version 0.3 Dec 31, 2022

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